Far north
Aurora Fjord
Aurora Fjord is a 5-reel, 3-row game with 20 lines, set on a Norwegian fjord under the northern lights. The longship is wild, and every longship that lands sails one reel to the left with a free respin of the other 14 cells, until it leaves the reels.
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Set the spin cost, then press Spin or the space bar.
Virtual coins only. They cost nothing and cannot be exchanged for money or prizes.
Rules
How Aurora Fjord plays
- Each spin plays 20 lines. Three, four or five matching symbols on a line, counted from reel 1, make a win.
- The longship lands only on reels 3, 4 and 5. It stands in for every symbol, and once it reaches reel 1 it can also pay on its own: 40 times the line cost for three, 800 for five.
- After the lines are paid, each longship moves one reel to the left and the other 14 cells spin again at no cost; the new grid pays on all 20 lines.
- This repeats until the last longship has passed reel 1. A longship landing on reel 5 brings 4 respins; on reel 3 it brings 2, and no new longship lands during them.
The feature
A wild that walks to the left
In our test a longship started respins on 1 spin in 6. Every respin is a new grid with the longship one step further left, and the biggest round returned 63 times the spin cost.

What pays
Symbols and pays in Aurora Fjord
At 200 coins a spin on 20 lines, a line costs 10 coins, so three polar bear symbols from reel 1 pay 40 × 10 = 400 coins.
Pays in multiples of the line cost (spin cost divided by the number of lines).
| Symbol | 3 in a row | 4 in a row | 5 in a row |
|---|---|---|---|
| 40 | 150 | 800 | |
| 40 | 125 | 400 | |
| 25 | 80 | 350 | |
| 20 | 70 | 250 | |
| 8 | 35 | 125 | |
| 8 | 25 | 100 | |
| 8 | 18 | 80 | |
| 5 | 15 | 70 |
Other bearings




